AI Insights · Timothy · April 2023
Top 5 Otome Games Performance in Belgium - Q1 2023
Discover the performance trends of the top 5 Otome games on unified platforms in Belgium during the first quarter of 2023, including downloads, revenue, and active user metrics.
In the first quarter of 2023, the top 5 Otome game applications on unified platforms in Belgium showed varied performance trends. Here’s an overview of their weekly downloads, revenue, and active user metrics based on data from Sensor Tower.
Is it Love? Stories - Scandal saw its weekly revenue fluctuate, starting at approximately $533 and peaking at $589 in the first week of January before gradually declining to around $100 by the third week of March. Weekly downloads for the game began at 133, dropping to a low of 10 in mid-March, and slightly rebounding to 21 by the end of the quarter.
My Candy Love - Otome game experienced a similar fluctuating trend in weekly revenue, starting at $613 and ending at $341. Notably, there was a peak of $413 in early February. Weekly downloads varied, beginning at 193, dipping to a low of 44 in late February, and recovering to 74 by the end of March. Active users showed a consistent decline from 940 at the start of the quarter to 724 by the end.
Obey Me! - Anime Otome Sim - had a weekly revenue that started at $635, with notable peaks at $431 in late February and $414 in mid-February. Weekly downloads showed an overall increasing trend, starting at 65 and peaking at 140 in the third week of February. The number of active users remained relatively stable, starting at 725 and ending at 699.
Tears of Themis displayed a fluctuating revenue trend, beginning at $268 and peaking at $481 in early January before dropping to $45 in mid-March. Weekly downloads remained relatively low, starting at 12 and peaking at 20 in the last week of March. Active user numbers were stable, starting at 94 and ending at 82.
Love 365: Find Your Story showed a consistent decline in downloads, starting at 10 and dropping to 0 by the end of the quarter, with brief exceptions in mid-March. Weekly revenue started at $325, fluctuating throughout the quarter, and ending at $165.
For more detailed insights into the performance of these Otome games, visit Sensor Tower.